QBOX Framework Setup

This guide will help you install SW Multicharacter on the QBOX framework.

1. Firstly

  • Change the web > build > logo.png file with your own server logo (This logo will be visible when a player creates a character for the first time)

  • Then open the config.lua file and configure it as you wish.

2. sw-multicharacter > config.lua needs to be set important ones


Config.Framework = 'qbcore'
Config.UseQBXLicense = true -- If you want to use QBOX Framework

3. Find the qbx_core > config > client.lua file and add the following code.

  • Change the useExternalCharacters to true.

useExternalCharacters = true

4. Check the server.cfg file

  • Change the qbx:enableBridge

qbx:enableBridge "true"

5. Check the qbx_core > config > client.lua file

  • Change the startingApartment

startingApartment = "false"

We recommend that you turn this setting off, otherwise your character may be locked every time you create a new character.

It is very important to load the source files in the correct order. The order should be as follows:

Note:

You must make the correct order (sw-multicharacter must always be at the end)

ensure ox_lib
ensure qbx_core
ensure [ox]
ensure [qbx]
------------
ensure npwd
------------
ensure sw_multichar

Well Done!

Note:

For more detailed QBOX-specific troubleshooting, join our Discord support server.