QBOX Framework Setup
This guide will help you install SW Multicharacter on the QBOX framework.
1. Firstly
-
Change the
web > build > logo.pngfile with your own server logo (This logo will be visible when a player creates a character for the first time) -
Then open the
config.luafile and configure it as you wish.
2. sw-multicharacter > config.lua needs to be set important ones
Config.Framework = 'qbcore'
Config.UseQBXLicense = true -- If you want to use QBOX Framework
3. Find the qbx_core > config > client.lua file and add the following code.
- Change the
useExternalCharacterstotrue.
useExternalCharacters = true
4. Check the server.cfg file
- Change the
qbx:enableBridge
qbx:enableBridge "true"
5. Check the qbx_core > config > client.lua file
- Change the
startingApartment
startingApartment = "false"
We recommend that you turn this setting off, otherwise your character may be locked every time you create a new character.
It is very important to load the source files in the correct order. The order should be as follows:
Note:
You must make the correct order (sw-multicharacter must always be at the end)
ensure ox_lib
ensure qbx_core
ensure [ox]
ensure [qbx]
------------
ensure npwd
------------
ensure sw_multichar
Well Done!
Note:
For more detailed QBOX-specific troubleshooting, join our Discord support server.